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Nerf mining more #82807
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Nerf mining more #82807
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Map damage is not serialized so this does not, in fact, accomplish the same thing.
As it turns out, most of it has already been done. Start here Cataclysm-DDA/data/json/deconstruction.json Lines 232 to 244 in ca8f492
So you're now in the same situation as with digging a few years ago - there are 2 systems that do the same thing with different mechanics and balance.
This only makes sense if the goal is destruction, not recovery of materials. |
why do you take this amount of time for new mining values? do you have any examples for it? And different terrain need different time to be mined. dirt easily to mine, stone harder, steel and concrete more harder |
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This is the generous data from the linked PR. |
Keep in mind that weariness might increase the actual time it takes significantly. |
I think this is a really important point for future PR's of many stripes. If we get some data to say "Activity X takes Y time IRL", well, that IRL time probably factors in weariness for people doing the activity, because the people reporting those times to make the data probably slowed down as they work. |
There already is. That's why this has been sitting in draft. |
Summary
Balance "Massively increase mining time"
Purpose of change
The parts of #82757 which I pushed out.
Describe the solution
Massively increase mining time. 30 minutes ---> 2 hours for jackhammers (remember: no walls!), or 8 hours for pickaxes.
Increment map damage every 5 minutes when doing mining activities, If the activity is interrupted for any reason, that map damage stays and is 'credited' towards mining time when resuming the activity.
Show map damage in the look around menu, so that there is some indication of this. (Also works for bashing and other sources of map damage. Features!)
Describe alternatives you've considered
Andrei8l suggested migrating mining to be entirely construction, but I am not convinced the overhead to do that is in any way reasonable. This is much simpler and accomplishes essentially the same thing.
Testing
Needs some. Draft until then
Additional context